Time Blitz

Role: Product Owner / Level Designer / Game Designer

Time: 6 Weeks

Engine: UE5

Responsibilities :

  • Designing Levels
    (Time to beat, Flow, Enemy Placements, etc.)

  • Planning, Scoping, and playtesting
    (Did this with the scrum master, as well as with the team)

  • Documentation
    (GDD, quick and dirty LDD's)

  • Narrative

  • Prototyping

Project Info